karina makes games about banality and bodies and labor. her work has been selected at festivals such as the IGF, Come Out and Play, Now Play This, and Fantastic Arcade. once karina won several cups of change in a game design competition at GDC 2016. she received her MFA in Game Design from the NYU Game Center in 2016.

CV: here
email: karina AT kpopp DOT io

social media
itch.io is here
blog is here