Karina is a person living, making game-things, and teaching game-things in New York.
She recently finished the Nuovo-nominated 10 Mississippi, a stop motion photography game about intimacy and banality. She made games for Sesame Workshop, presented games at festivals such as Come Out and Play, Now Play This, and Fantastic Arcade, and once won several cups of change in a game design competition at GDC 2016. She received her MFA in Game Design from the NYU Game Center.
Smaller work can be found at itch.io.
email: karina (AT) kpopp (DOT) io
This is my blog.